IHipVertexArrayImpl

Undocumented in source.

Members

Functions

bind
void bind(IHipRendererBuffer vbo, IHipRendererBuffer ebo)
Undocumented in source.
createInputLayout
void createInputLayout(IHipRendererBuffer vbo, IHipRendererBuffer ebo, HipVertexAttributeInfo[] info, uint stride, VertexShader vertexShader, ShaderProgram shaderProgram)

GL also needs to bind both the vertex and index buffer before creatting the input layout Direct3D 11 needs vertex shader information for creating a VAO Metal needs a ShaderProgram for cerating a pipelinestate

unbind
void unbind(IHipRendererBuffer vbo, IHipRendererBuffer ebo)
Undocumented in source.

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